Controlled by a sentient machine intelligence (IMTel), the Concord responds to threats with logical ruthlessness.
Bred only for war, the Ghar clad themselves in crude but powerful armoured battlesuits, backed up by a horde of outcast slaves.
The Freeborn fight as mercenaries across Antarean space, always seeking profit for their trade house.
Evolved to work on asteroids, the Boromite guilds adapt mining tech into devastating weapons and employ a host of strange creatures.
The Isorian IMTel has integrated with alien technology, becoming incompatible with the Concord.
The Algoryn are a proud warrior society, engaged in constant warfare with the Ghar Empire.
The Chryseis Shard
This second campaign book continues the Antares storyline, including rules for hazardous environments, new troops, army lists and more.
The Battle for Xilos
This supplement presents a full campaign, as well as including the army list for the Ghar Outcast Rebels and other new rules.
Ghar Outcast Rebels
The Ghar Outcast Rebel Army, led by disgraced commander Fartok, make much use of recycled and repaired weaponry and equipment.
Alien Creatures, Terrain & Paint
The Battle for Xilos supplement includes rules for a variety of alien lifeforms that may appear on your battlefields!
Build your battlefield with habitation, transmat stations and kinetic barricades.
Paint & Tools
A wide range of paints and tools, to prepare your forces.