The Ops Room card deck is an expansion for the WW2 air combat game Blood Red Skies. It comprises 29 Theatre and 31 Doctrine Cards; that is every Theatre and Doctrine card published to date plus twelve entirely new ones (5 new Theatre cards and 7 new Doctrines). The Ops Room is an essential tool for tactically-minded squadron leaders and makes an ideal companion to the Blood Red Skies: Air Strike! standalone rulebook.
Doctrine Cards: Bait and Switch, Intruders, Sustained Dive, Aggressive Tactics, Slashing Attack, Big Game Hunters, Seasoned Pilots, Interlocking Fire, Compression Issues, Opening Shot, Top Cover, Mobile Front, Dive Away, Wall of Lead, Head-on Attack, Loose Echelon, High Altitude Performance, Ram Attack, Defensive Tactics, Low Altitude Performance, Swarm Flying, Hug the Deck, Maximum Effort, Vertical Separation, Coordinated Attack, Air Controller, Blood Brothers, Dive Attack, The Big Wing, Snap Roll.
Theatre Cards: Outnumbered, Supply Shortages, Low Level Haze, Obsolete Formations, Poorly Trained Opponents, Down Drafts, Restricted Airfields, Battle Fatigue, Storm Clouds, Heavy Flak Presence, Bad Weather, Clear Skies, High Clouds, Poor Visibility, Jamming, Radar Support, Strong Winds, Superior Armament, Numbers, Home Advantage, Tropical Conditions, Met Office, Overcast, Telegram from Stalin, Arctic Conditions, Scramble!, Stretched Thin, Interdicted, Control Room, Defending the Homeland.